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Aspy. -

Posts by Aspy. -

699 posts

  1. #581
  2. #582
  3. #583
  4. #584
  5. #585
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  15. #595
    Reply in Counter-Strike 1.6

     

    1 cerere - 1 topic!

    Folosește BBCod-ul Spoiler pt. coduri așa lungi.

    ON: Pe hzone nu merge ORRPHEU. Deci nu poți avea sv protejat. Îți dau eu un plugin anti-flood, beta, dacă vrei. Rata de protecție 100%.

    Stiu ca poti cerere permisiunea pentru a instala "ORPHEU"

    Si ce fel de flood iti iei? Daca poti sa detaliezi.

    Iar pentru pluginul de vip de ce il doresti fix pe acesta?Ai facut cerere ti-a raspuns Piciul-, tu nu ai mai dat reply sa zici daca e bun sau merge.

     

    Ala a lu piciu-l este de pe net :)) le-am pe toate de pe Google

  16. #596
    Reply in Counter-Strike 1.6

    1 cerere - 1 topic!

    Folosește BBCod-ul Spoiler pt. coduri așa lungi.

    ON: Pe hzone nu merge ORRPHEU. Deci nu poți avea sv protejat. Îți dau eu un plugin anti-flood, beta, dacă vrei. Rata de protecție 100%.

    Boss hai da-l dar m-ai bn vb pe skype si mi-l  inst tu 

    cu tw :)_) <3

  17. #597
  18. #598
    Reply in Counter-Strike 1.6
    • Nick:s3L3nZoR

    •  

    • Nume Plugin:Protectie Anti-Flood

    •  

    • Descriere:Vreau un plugin de protectie care nu pot lua flood sau alte chesti

    •  

    • Y!M/Skype :aici sau pm.

    •  

    Dacă au trecut 7 zile și membrul nu își mai dă interesul topicul va fi închis

     

    ps daca pute-ti sa imi compilati simie acest sma mie imi da erroare 

     

    Spoiler

    /* Plugin generated by AMXX-Studio */

     

    #include < amxmodx >

    #include < cstrike >

    #include < hamsandwich >

    #include < fakemeta >

    #include < engine >

    #include < fun >

     

    #define PLUGIN "Blue VIP Menu"

    #define VERSION "1.2"

    #define AUTHOR "50Cent # HackeR"

     

    #define VIP_FLAG ADMIN_LEVEL_H

     

    #define M4A1

    #define AK47

    //----------------

    #define DEAGLE

    #define AWP

    //----------------

    #define PackGrenade

    #define DefuseKit

    //----------------

    #define GodMode

    #define Invizibilitate

     

    new bool:AidejaChoosen[33];

    new menu,maxplayers, gmsgSayText

     

    #define COLOR "^x04"

    #define CONTACT "darck.boss@yahoo.com"

     

    public plugin_init() {

    register_plugin(PLUGIN, VERSION, AUTHOR)

     

    // Add your code here...

    register_clcmd("say /vmenu","ClcmdVIP");

    register_clcmd("say_team /vmenu","ClcmdVIP");

    register_clcmd("say /vips", "print_adminlist", 1);

     

    RegisterHam(Ham_Spawn, "player", "Inceput_runda", 1);

    maxplayers = get_maxplayers()

    gmsgSayText = get_user_msgid("SayText")

     

    }

     

    public Inceput_runda(id) {

    if(is_user_alive(id)) {

    AidejaChoosen[id] = false;

    }

    }

     

    public ClcmdVIP(id) {

    if( AidejaChoosen[ id ] ) {

    ColorChat(id, "!t[Blue Menu] Ai acesat acasta runda Meni-ul VIP.");

    return PLUGIN_HANDLED;

    }

    if( get_user_team( id ) == 2 ) {

    BlueMenu(id)

    }

    if( get_user_team( id ) == 1 ) {

    BlueMenu(id)

    }

    return PLUGIN_HANDLED;

    } 

     

    public BlueMenu(id) {

    if( get_user_flags( id ) & VIP_FLAG ) {

    new menu = menu_create ("wBlue rMenu y[VIP MENU Blue]", "CaseMenu");

    #if defined M4A1

    M4A1_menu( "1");

    #endif

     

    #if defined AK47

    AK47_menu( "2");

    #endif

     

    #if defined AWP

    AWP_menu( "3");

    #endif

     

    #if defined DEAGLE

    Deagle_menu( "4");

    #endif

     

    #if defined PackGrenade

    PackGrenade_menu( "5");

    #endif

     

    #if defined DefuseKit

    DefuseKit_menu( "6");

    #endif

     

    #if defined GodMode

    GodMode_menu( "7");

    #endif

     

    #if defined Invizibilitate

    Invizibilitate_menu( "8");

    #endif

     

    menu_setprop(menu, MPROP_EXIT, MEXIT_ALL);

    menu_display(id, menu, 0 );

     

    }

    else

    {

    ColorChat(id, "!tNu ai acces! Y!M %s", CONTACT)

    }

    }

     

    public CaseMenu(id, menu, item)

    {

    if(item == MENU_EXIT)

    {

    menu_destroy (menu)

    return PLUGIN_HANDLED;

    }

     

    new data [6], szName [64];

    new access, callback;

    menu_item_getinfo (menu, item, access, data,charsmax (data), szName,charsmax (szName), callback);

    new key = str_to_num (data);

     

    switch (key)

    {

    #if defined M4A1

    case 1: {

    give_item(id, "weapon_m4a1");

    give_item( id, "weapon_usp" )

    give_item(id, "weapon_hegrenade");

    cs_set_user_bpammo(id, CSW_M4A1, 120);

    cs_set_user_bpammo(id, CSW_HEGRENADE, 1);

    cs_set_user_bpammo( id, CSW_USP, 200 )

    ColorChat(id, "!t[Blue Menu]!gAi ales M4a1"); 

    AidejaChoosen[ id ] = true;

    }

    #endif

     

    #if defined AK47

    case 2: {

    give_item(id, "weapon_ak47");

    give_item( id, "weapon_usp" )

    cs_set_user_bpammo(id, CSW_AK47, 120);

    cs_set_user_bpammo( id, CSW_USP, 200 )

    ColorChat(id, "!t[Blue Menu]!gAi ales Ak47"); 

    AidejaChoosen[ id ] = true;

    }

    #endif

     

    #if defined AWP

    case 3: {

    give_item(id, "weapon_awp")

    give_item( id, "weapon_usp" )

    cs_set_user_bpammo(id, CSW_AWP, 120);

    cs_set_user_bpammo( id, CSW_USP, 200 )

    ColorChat(id, "!t[Blue Menu]!gAi ales Awp"); 

    AidejaChoosen[ id ] = true;

    }

    #endif

     

    #if defined DEAGLE

    case 4: {

    give_item(id, "weapon_deagle");

    cs_set_user_bpammo(id, CSW_DEAGLE, 120);

    ColorChat(id, "!t[Blue Menu]!gAi ales Deagle"); 

    AidejaChoosen[ id ] = true;

    }

    #endif

     

    #if defined PackGrenade

    case 5: {

    give_item(id, "weapon_hegrenade");

    give_item(id, "weapon_flashbang");

    give_item(id, "weapon_smokegrenade");

    cs_set_user_bpammo(id, CSW_HEGRENADE, 1);

    cs_set_user_bpammo(id, CSW_FLASHBANG, 2);

    cs_set_user_bpammo(id, CSW_SMOKEGRENADE, 1);

    ColorChat(id, "!t[Blue Menu]!gAi ales Pack Grenade"); 

    AidejaChoosen[ id ] = true;

    }

    #endif

     

    #if defined DefuseKit

    case 6: {

    give_item ( id, "item_thighpack" )

    ColorChat(id, "!t[Blue Menu]!gAi ales Defuse KIT"); 

    AidejaChoosen[ id ] = true;

    }

    #endif

     

    #if defined GodMode

    case 7: {

    set_user_godmode(id,1);

    set_task(3.0,"removeInvis",id);

    ColorChat(id, "!t[Blue Menu]!gAi ales God Mode"); 

    AidejaChoosen[ id ] = true;

    }

    #endif

     

    #if defined Invizibilitate

    case 8: {

    set_entity_visibility(id, 0);

    ColorChat(id, "!t[Blue Menu]!gAi ales Invizibilitate"); 

    AidejaChoosen[ id ] = true;

    }

    #endif

    default: return PLUGIN_HANDLED;

    }

    menu_destroy(menu);

    return PLUGIN_HANDLED;

    }

     

    // | M4a1 | 

    #if defined M4A1

    M4A1_menu( const Num[] = "1") {

    new _M4A1[256];

    formatex(_M4A1, sizeof(_M4A1)-1, "wM4a1");

    menu_additem(menu, _M4A1, Num, 0);

    }

    #endif

     

    // | Ak47 | 

    #if defined AK47

    AK47_menu( const Num[] = "1") {

    new _AK47[256];

    formatex(_AK47, sizeof(_AK47)-1, "wAk47");

    menu_additem(menu, _AK47, Num, 0);

    }

    #endif

     

    // | AwP | 

    #if defined AWP

    AWP_menu( const Num[] = "1") {

    new _AWP[256];

    formatex(_AWP, sizeof(_AWP)-1, "wAwp");

    menu_additem(menu, _AWP, Num, 0);

    }

    #endif

     

    // | Dealge | 

    #if defined DEAGLE

    Deagle_menu( const Num[] = "1") {

    new _DEAGLE[256];

    formatex(_DEAGLE, sizeof(_DEAGLE)-1, "wDeagle");

    menu_additem(menu, _DEAGLE, Num, 0);

    }

    #endif

     

    // | PackGrenade

    #if defined PackGrenade

    PackGrenade_menu( const Num[] = "1") {

    new _PackGrenade[256];

    formatex(_PackGrenade, sizeof(_PackGrenade)-1, "wPack Grenade");

    menu_additem(menu, _PackGrenade, Num, 0);

    }

    #endif

     

    // | Defusekit | 

    #if defined DefuseKit

    DefuseKit_menu( const Num[] = "1") {

    new _DefuseKit[256];

    formatex(_DefuseKit, sizeof(_DefuseKit)-1, "wDefuse KIT");

    menu_additem(menu, _DefuseKit, Num, 0);

    }

    #endif 

     

    // | GOD MODE |  

    #if defined GodMode

    GodMode_menu( const Num[] = "1") {

    new _GodMode[256];

    formatex(_GodMode, sizeof(_GodMode)-1, "wGod Mode");

    menu_additem(menu, _GodMode, Num, 0);

    }

    #endif

     

    // | Invizibilitate  |

     

    #if defined Invizibilitate

    Invizibilitate_menu( const Num[] = "1") {

    new _Invizibilitate[256];

    formatex(_Invizibilitate, sizeof(_Invizibilitate)-1, "wInvizibilitate r1 Runda");

    menu_additem(menu, _Invizibilitate, Num, 0);

    }

    #endif

     

    public removeInvis(id) {

    set_user_godmode(id,0);

    }

     

    public print_adminlist(user) {

    new adminnames[33][32]

    new message[256]

    new contactinfo[256], contact[112]

    new id, count, x, len

     

    for(id = 1 ; id <= maxplayers ; id++)

    if(is_user_connected(id))

    if(get_user_flags(id) & VIP_FLAG)

    get_user_name(id, adminnames[count++], 31)

     

    len = format(message, 255, "%s Vips Online: ",COLOR)

    if(count > 0) {

    for(x = 0 ; x < count ; x++) {

    len += format(message[len], 255-len, "%s%s ", adminnames[x], x < (count-1) ? ", ":"")

    if(len > 96 ) {

    print_message(user, message)

    len = format(message, 255, "%s ",COLOR)

    }

    }

    print_message(user, message)

    }

    else {

    len += format(message[len], 255-len, " No one !")

    print_message(user, message)

    }

     

    get_cvar_string("amx_contactinfo", contact, 63)

    if(contact[0])  {

    format(contactinfo, 111, "%s Y!M -- %s", COLOR, contact)

    print_message(user, contactinfo)

    }

    }

    print_message(id, msg[]) {

    message_begin(MSG_ONE, gmsgSayText, {0,0,0}, id)

    write_byte(id)

    write_string(msg)

    message_end()

    }

     

    stock ColorChat(const id, const input[], any:...) {

    new count = 1, players[32];

    static msg[191];

    vformat(msg, 190, input, 3);

     

    replace_all(msg, 190, "!g", "^4");

    replace_all(msg, 190, "!y", "^1");

    replace_all(msg, 190, "!t", "^3");

     

    if(id) players[0] = id;

    else get_players(players, count, "ch"); {

    for(new i = 0; i < count; i++) {

    if(is_user_connected(players)) {


    message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("SayText"), _, players);


    write_byte(players);


    write_string(msg);


    message_end();


    }


    }


    } 


    }


    /* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE


    *{\ rtf1\ ansi\ deff0{\ fonttbl{\ f0\ fnil Tahoma;}}n\ viewkind4\ uc1\ pard\ lang1033\ f0\ fs16 n\ par }


    */


     

     

     

    si daca se poate sa imi scoate-ti iteme astea : DefuseKit_menu, GodMode_menu, Invizibilitate_menu

     si daca pute-ti sa scrie Sus Vipmeniu

    Nu blue menu 

  19. #599
  20. #600