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[ECILA] Cerere plugin vip [ abandonat ]

person SoEasy ionutt
schedule Sep 24, 2017
forum 5
visibility 98
Sep 24, 2017 at 7:41 PM
Original Post
#1
Member
  • Nick:ionut 

  • Nume Plugin:vip

  • Descriere:Vreau sa imi compilati simie acest plugin mie imi da erroare si nu mai stiu ce sa i fac  

  • Spoiler

    #include < amxmodx >

    #include < amxmisc >

    #include < hamsandwich >

    #include < cstrike >

    #include < fakemeta >

    #include < engine >

    #include < fun >

    #include < message_const >

     

    //#define USING_SQL

     

    #if defined USING_SQL

    #include < sqlx >

    #endif

     

    // Toate aceste date vor fi trecute in fisierul "users.ini" !

    #define VIP_FLAGS "bit" // Flagurile VIP-ului( Nu schimba )

    #define VIP_FLAGS_TYPE "a" // a - deconecteaza VIP-ii cu parola invalida( Alte flaguri gasiti in "users.ini" )

    #define VIP_PASSWORD "parola" // Aici setati parola oricarui VIP

     

    #define is_user_player(%1) ( 1 <= %1 <= g_iMaxPlayers )

     

    #define TASK_SECRET_MSG 216439

     

    // Aici schimbati orele cand jucatorii pot avea VIP free( pentru a dezactiva setati caloarea 0 cvar-ului "vip_enable_vip_event" )

    #define FIRST_HOUR 12

    #define LAST_HOUR 13

     

    new const PLUGIN_VERSION[  ] = "1.0.2",

    PLUGIN_AUTHOR[  ] = "YONTU";

     

    #if defined USING_SQL

    new const PLUGIN_NAME_SQL[  ] = "VIP System( SQL )";

    #else

    new const PLUGIN_NAME[  ] = "VIP System";

    #endif

     

    new const g_szTag[  ] = "[VIP System]"; // TAG

    new const g_szVipFlags[  ] = "bit"; // flagul vip-ului( ADMIN_LEVEL_H )

     

    // Aici iti pui numele cu care joci pe server si adresa ta( pluginul va afisa un mesaj la inceput de runda cu datele tale daca jucatorii sunt interesati sa cumpere vip );

    new const YourNick[  ] = "RENAME", 

    YourMessenger[  ] = "elek.chris@yahoo.com";

     

    static const COLORG[  ] = "^x04", COLORD[  ] = "^x01", COLORT[  ] = "^x03";

     

    // Refil Ammo on headshot

    new const g_Weapons[  ] = {

     

    CSW_M4A1,

    CSW_AK47,

    CSW_DEAGLE,

    CSW_USP

    };

     

    new const g_szWeapons[  ][  ] = {

     

    "weapon_m4a1",

    "weapon_ak47",

    "weapon_deagle",

    "weapon_usp"

    };

     

    new const g_iWeaponsAmmo[  ] = {

     

    30,

    30,

    7,

    12

    };

     

    enum {

     

        SCOREATTRIB_ARG_PLAYERID = 1,

        SCOREATTRIB_ARG_FLAGS

    };

     

    enum ( <<= 1 ) {

     

        SCOREATTRIB_FLAG_NONE = 0,

        SCOREATTRIB_FLAG_DEAD = 1,

        SCOREATTRIB_FLAG_BOMB,

        SCOREATTRIB_FLAG_VIP

    };

     

    enum _:WhatUserHas {

     

    Speed,

    Jump,

    }

    new bool:g_bUserHas[ 33 ][ WhatUserHas ];

     

    new g_cvar_speed_spawn,

    g_cvar_health_spawn,

    g_cvar_armor_spawn,

    g_cvar_gravity_spawn,

    g_cvar_multidmg,

    g_cvar_health_kill_reward,

    g_cvar_health_hs_reward,

    g_cvar_maxhealth,

    g_cvar_kill_money_reward,

    g_cvar_show_msgs,

    g_cvar_enable_show_dmg,

    g_cvar_ebable_vip_scoreboard,

    g_cvar_enable_vip_noflash,

    g_cvar_enable_vip_multijump,

    g_cvar_enable_vip_event,

    g_cvar_enable_vip_model;

     

    new Ham:Ham_Player_ResetMaxSpeed = Ham_Item_PreFrame;

     

    new bool:VipEvent;

     

    new iJumpNum[ 33 ] = 0;

    new g_iMultiJumps[ 33 ] = 0;

    new g_iMaxJumps = 0;

     

    new g_iMaxPlayers;

    new SyncHudMessage;

     

    public plugin_init(  ) {

     

    #if defined USING_SQL

    register_plugin( PLUGIN_NAME_SQL,

    PLUGIN_VERSION,

    PLUGIN_AUTHOR );

    #else

    register_plugin( PLUGIN_NAME,

    PLUGIN_VERSION,

    PLUGIN_AUTHOR );

    #endif

     

    register_clcmd( "say /vreauvip", "ShowAbilityForVip" );

    register_clcmd( "say_team /vreauvip", "ShowAbilityForVip" );

     

    register_concmd( "amx_addvips", "ClCmdAddVips", ADMIN_RCON, "< nume >" );

     

    register_event( "ResetHUD", "event_ResetModel", "b" );

    register_event( "DeathMsg", "event_DeathMsg", "a" );

    register_event( "DeathMsg", "event_DeathMsg2", "ae" );

    register_event( "Damage", "event_Damage", "b", "2!0", "3=0", "4!0" );

     

    register_logevent( "logevent_RoundStart", 2 , "1=Round_Start" );

    register_logevent( "logevent_RoundEnd", 2, "1=Round_End" );

     

    register_forward( FM_PlayerPreThink, "forward_PlayerPreThink" );

    register_forward( FM_PlayerPostThink, "forward_PlayerPostThink" );

     

    RegisterHam( Ham_Spawn, "player", "Ham_PlayerSpawnPost", 1 );

    RegisterHam( Ham_TakeDamage, "player", "Ham_TakeDamagePre" );

    RegisterHam( Ham_Player_ResetMaxSpeed, "player", "Ham_ResetMaxSpeedPost", 1 );

     

        register_message( get_user_msgid( "ScoreAttrib" ), "MessageScoreAttrib" );

    register_message( get_user_msgid( "ScreenFade" ), "MessageScreenFade" );

     

    g_cvar_speed_spawn = register_cvar( "vip_speed_spawn", "400.0" ); // viteza pe care o primeste vip-ul la spawn( sa fie cu zecimala.0 )

    g_cvar_health_spawn = register_cvar( "vip_health_spawn", "150" ); // viata pe care o primeste vip-ul la spawn

    g_cvar_armor_spawn = register_cvar( "vip_armor_spawn", "200" ); // armura pe care o primeste vip-ul la spawn

    g_cvar_gravity_spawn = register_cvar( "vip_gravity_spawn", "0.85" ); // gravitatea pe care o primeste vip-ul la spawn

    g_cvar_multidmg = register_cvar( "vip_multi_dmg", "2.0" ); // vip-ul are dmg mai mare la toate armele

    g_cvar_health_kill_reward = register_cvar( "vip_hp_kill_reward", "25" ); // cata viata sa primeasca vip-ul cand face un kill

    g_cvar_health_hs_reward = register_cvar( "vip_hp_hs_reward", "50" ); // cata viata sa primeasca vip-ul cand face un headshot

    g_cvar_maxhealth = register_cvar( "vip_maxhealth", "200" ); // viata maxima a vip-ului

    g_cvar_kill_money_reward = register_cvar( "vip_kill_money", "1000" ); // Cati bani sa primeasca Vip-ul pe un frag

    g_cvar_show_msgs = register_cvar( "vip_show_messages", "30.0" ); // la ce interval de timp.0 sa apara mesajele in chat despre VIP

    g_cvar_enable_show_dmg = register_cvar( "vip_show_dmg", "0" ); // afiseaza vip-ului dmg-ul facut de victima si dmg-ul pe care i la facut victimei

    g_cvar_ebable_vip_scoreboard = register_cvar( "vip_on_scoreboard", "1" ); // 1 - vip-ii apar in scoreboard ca "VIP" | 0 - dezactivat

    g_cvar_enable_vip_noflash = register_cvar( "vip_imune_flashbang", "1" ); // 1 - Vip-ul este imun la flash-uri | 0 - Nu este

    g_cvar_enable_vip_multijump = register_cvar( "vip_enable_multijump", "1" ); // 1 - Vip-ul beneficiaza de multi jump | 0 - Nu beneficiaza

    g_cvar_enable_vip_event = register_cvar( "vip_enable_vip_event", "0" ); // 1 - Intre anumite ore toti jucatorii au VIP | 0 dezactivat

    g_cvar_enable_vip_model = register_cvar( "vip_enable_model", "0" ); // 1 - VIP-ul are alt model pe server | 0 - Nu are

     

    if( get_pcvar_num( g_cvar_enable_vip_event ) > 0 ) {

     

    check_time(  );

    set_task( 60.0, "check_time", _, _, _, "b" );

    set_task( 1.0, "hud_mess", _, _, _, "b" );

    }

     

    new szFile[ 64 ]

    get_configsdir( szFile, 63 );

    format( szFile, 63, "%s/vip_system.cfg", szFile );

     

    if( file_exists( szFile ) ) 

    server_cmd( "exec %s", szFile );

     

    g_iMaxPlayers = get_maxplayers(  );

    SyncHudMessage = CreateHudSyncObj(  );

    }

     

    public plugin_cfg(  )

    set_cvar_float( "sv_maxspeed", 1000.0 );

     

    public plugin_precache(  ) {

     

    precache_model( "models/player/vip_ct/vip_ct.mdl" );

    precache_model( "models/player/vip_t/vip_t.mdl" );

    }

     

    public client_putinserver( id ) {

     

    g_iMultiJumps[ id ] = 0;

    iJumpNum[ id ] = 0;

    g_bUserHas[ id ][ Jump ] = false;

    g_bUserHas[ id ][ Speed ] = false;

    }

     

    public client_disconnect( id ) {

     

    g_iMultiJumps[ id ] = 0;

    iJumpNum[ id ] = 0;

    g_bUserHas[ id ][ Jump ] = false;

    g_bUserHas[ id ][ Speed ] = false;

    }

     

    public event_ResetModel( id ) {

     

    if( get_pcvar_num( g_cvar_enable_vip_model ) ) {

     

    if( is_user_vip( id ) ) {

     

    new CsTeams:userTeam = cs_get_user_team( id );

     

    if( userTeam == CS_TEAM_T ) {

     

    cs_set_user_model( id, "vip_t" );

     

    return 1;

    }

     

    else if( userTeam == CS_TEAM_CT ) {

     

    cs_set_user_model( id, "vip_ct" );

     

    return 1;

    }

    } else

    cs_reset_user_model( id );

    } else

    return 0;

     

    return 0;

    }

     

    public event_DeathMsg(  ) {

     

    new iAttacker = read_data( 1 );

    new iVictim = read_data( 2 );

    new iHeadshot = read_data( 3 );

     

    new HealthOnHeadShot = get_pcvar_num( g_cvar_health_hs_reward );

    new MaxHealth = get_pcvar_num( g_cvar_maxhealth );

    new HealthOnKill = get_pcvar_num( g_cvar_health_kill_reward );

     

    if( iAttacker == iVictim )

    return 0;

     

    if( is_user_vip( iAttacker ) && iAttacker != iVictim ) {

     

    if( get_user_health( iAttacker ) <= MaxHealth ) {

     

    if( iHeadshot ) {

     

    set_user_health( iAttacker, get_user_health( iAttacker ) + HealthOnHeadShot );

     

    set_hudmessage( 0, 250, 0, 0.85, 0.7, 0, 6.0, 5.0 );

    ShowSyncHudMsg( iAttacker, SyncHudMessage, "+ %i HP", HealthOnHeadShot );

    } else {

     

    set_user_health( iAttacker, get_user_health( iAttacker ) + HealthOnKill );

     

    set_hudmessage( 200, 200, 0, 0.85, 0.7, 0, 6.0, 5.0 );

    ShowSyncHudMsg( iAttacker, SyncHudMessage, "+ %i HP", HealthOnKill );

    }

    }

     

    if( is_user_alive( iAttacker ) && !is_user_bot( iAttacker ) )

    if( read_data( 3 ) )

    for( new w = 0; w < sizeof( g_Weapons ); w++ )

    if( get_user_weapon( iAttacker ) == g_Weapons[ w ] )

    if( find_ent_by_owner( -1, g_szWeapons[ w ], iAttacker ) )

    cs_set_weapon_ammo( find_ent_by_owner( -1, g_szWeapons[ w ], iAttacker ), g_iWeaponsAmmo[ w ] );

    }

     

    return 0;

    }

     

    public event_DeathMsg2(  ) {

     

    new iAttacker = read_data( 1 ); 

    new iVictim = read_data( 2 );

     

    new BonusMoney = get_pcvar_num( g_cvar_kill_money_reward );

     

    if( iAttacker == iVictim )

    return 0;

     

    if( is_user_vip( iAttacker ) )

    if( iAttacker && is_user_alive( iAttacker ) )

    if( cs_get_user_team( iVictim ) == CS_TEAM_T || cs_get_user_team( iVictim ) == CS_TEAM_CT )

    if( cs_get_user_money( iAttacker ) < 16000 - BonusMoney - 300 )

    cs_set_user_money( iAttacker, cs_get_user_money( iAttacker ) + BonusMoney - 300 );

     

    return 0;

    }

     

    public event_Damage( id ) {

     

    if( get_pcvar_num( g_cvar_enable_show_dmg ) > 0 ) {

     

    static iAttacker;

    static fDamage;

     

    iAttacker = get_user_attacker( id );

    fDamage = read_data( 2 );

     

    if( is_user_alive( id ) && is_user_vip( id ) ) {

     

    set_hudmessage( 255, 0, 0, 0.45, 0.50, 2, 0.1, 1.0, 0.1, 0.1, -1 );

    ShowSyncHudMsg( id, SyncHudMessage, "%i^n", fDamage );

    }

     

    if( is_user_alive( iAttacker ) && is_user_vip( iAttacker ) ) {

     

    set_hudmessage( 0, 255, 15, -1.0, 0.55, 2, 0.1, 1.0, 0.02, 0.02, -1 );

    ShowSyncHudMsg( iAttacker, SyncHudMessage, "%i^n^n", fDamage );

    }

    }

    }

     

    public logevent_RoundStart(  ) {

     

    new szPlayers[ 32 ], iNum;

    get_players( szPlayers, iNum, "ch" );

     

    for( new i = 0; i < iNum; i++)  {

     

    g_bUserHas[ szPlayers ][ Speed ] = false;


    g_bUserHas[ szPlayers ][ Jump ] = false;


    g_iMultiJumps[ szPlayers ] = 0;


    iJumpNum[ szPlayers ] = 0;


     


    if( task_exists( szPlayers + TASK_SECRET_MSG ) )


    remove_task( szPlayers + TASK_SECRET_MSG );


     


    set_task( get_pcvar_float( g_cvar_show_msgs ), "task_ShowMessage", szPlayers + TASK_SECRET_MSG );


    }


    }


     


    public logevent_RoundEnd(  ) {


     


    new szPlayers[ 32 ], iNum;


    get_players( szPlayers, iNum, "ch" );


     


    for( new i = 0; i < iNum; i++ )


    remove_task( szPlayers );


    }


     


    public forward_PlayerPreThink( id ) {


     


    if( !is_user_alive( id ) || !g_iMultiJumps[ id ] )


    return 0;


     


    if( ( pev( id, pev_button ) & IN_JUMP ) && !( pev( id, pev_flags ) & FL_ONGROUND ) && !( pev( id, pev_oldbuttons ) & IN_JUMP ) ) {


     


    if( iJumpNum[ id ] < g_iMultiJumps[ id ] ) {


     


    g_bUserHas[ id ][ Jump ] = true;


    iJumpNum[ id ]++;


     


    return 0;


    }


    }


     


    if( ( pev( id, pev_button ) & IN_JUMP ) && ( pev( id, pev_flags ) & FL_ONGROUND ) ) {


     


    iJumpNum[ id ] = 0;


    return 0;


    }


     


    return 0;


    }


     


    public forward_PlayerPostThink( id ) {


     


    if( !is_user_alive( id ) || !g_iMultiJumps[ id ] )


    return 0;


     


    if( g_bUserHas[ id ][ Jump ] ) {


     


    new Float:fVelocity[ 3 ];


     


    pev( id, pev_velocity, fVelocity );


     


    fVelocity[ 2 ] = random_float( 265.0, 285.0 );


     


    set_pev( id, pev_velocity, fVelocity );


     


    g_bUserHas[ id ][ Jump ] = false;


    return 0;


    }


     


    return 0;


    }


     


    public Ham_PlayerSpawnPost( id ) {


     


    if( !is_user_alive( id ) && !is_user_vip( id ) )


    return HAM_IGNORED;


     


    if( is_user_vip( id ) && !is_user_bot( id ) )


    set_task( 1.0, "task_GiveSkillsAllVips", id );


     


    return HAM_IGNORED;


    }


     


    public task_GiveSkillsAllVips( id ) {


     


    //drop_prim( id );


     


    g_bUserHas[ id ][ Speed ] = true;


    fm_set_user_maxspeed( id, get_pcvar_float( g_cvar_speed_spawn ) );


     


    new szCommand[ 128 ];


    formatex( szCommand, sizeof( szCommand ) - 1, "cl_forwardspeed %.1f;cl_sidespeed %.1f;cl_backspeed %.1f", get_pcvar_float( g_cvar_speed_spawn ), get_pcvar_float( g_cvar_speed_spawn ), get_pcvar_float( g_cvar_speed_spawn ) );


    client_cmd( id, szCommand );


     


    if( get_pcvar_num( g_cvar_enable_vip_multijump ) > 0 )


    if( g_iMultiJumps[ id ] < g_iMaxJumps || !g_iMaxJumps )


    g_iMultiJumps[ id ]++;


     


    set_user_health( id, get_pcvar_num( g_cvar_health_spawn ) );


    set_user_armor( id, get_pcvar_num( g_cvar_armor_spawn ) );


    set_user_gravity( id, get_pcvar_float( g_cvar_gravity_spawn ) );


     


    fm_give_item( id, "weapon_hegrenade" );


    fm_give_item( id, "weapon_flashbang" );


    fm_give_item( id, "weapon_flashbang" );


    fm_give_item( id, "weapon_smokegrenade" );


     


    //GiveRifle( id );


    }


     


    public GiveRifle( id ) {


     


    fm_give_item( id, "weapon_m4a1" );


    cs_set_user_bpammo( id, CSW_M4A1, 300 );


     


    fm_give_item( id, "weapon_ak47" );


    cs_set_user_bpammo( id, CSW_AK47, 300 );


     


    fm_give_item( id, "weapon_awp" );


    cs_set_user_bpammo( id, CSW_AWP, 100 );


     


    fm_give_item( id, "weapon_deagle" );


    cs_set_user_bpammo( id, CSW_DEAGLE, 70 );


    }


     


    public task_ShowMessage( taskid ) {


     


    new id = taskid - TASK_SECRET_MSG;


     


    ColorChat( id, GREEN, "%s^x01 Vrei sa cumperi si tu^x03 Membru V.I.P^x01? Contacteaza-l pe^x03 %s^x01 la^x03 %s^x01 !!!", g_szTag, YourNick, YourMessenger );


     


    set_task( get_pcvar_float( g_cvar_show_msgs ) * 0.5, "task_ShowMessage2", id );


     


    if( task_exists( taskid ) )


    remove_task( taskid );


    }


     


    public task_ShowMessage2( id ) {


     


    ColorChat( id, GREEN, "%s^x01 Vrei sa faci rost de^x03 Membru VIP^x01 si nu stii cum? Tasteaza^x03 /vreauvip^x01 !!!", g_szTag );


     


    set_task( get_pcvar_float( g_cvar_show_msgs ) * 1.2, "task_PrintVipList", id );


    }


     


    public task_PrintVipList( user ) {


     


    new szAdminNames[ 33 ][ 32 ];


    new szMessage[ 256 ];


    new iCount, iLen;


     


    for( new id = 1 ; id <= g_iMaxPlayers ; id++ )


    if( is_user_connected( id ) )


    if( is_user_vip( id ) )


    get_user_name( id, szAdminNames[ iCount++ ], 31 );


     


    iLen = format( szMessage, 255, "%sVIP's Online: ", COLORG );


     


    if( iCount > 0 ) {


     


    for( new i = 0 ; i < iCount ; i++ ) {


     


    iLen += format( szMessage[ iLen ], 255 - iLen, "^x03%s^x01 | ", szAdminNames, COLORT, COLORD );


     


    if( iLen > 96 ) {


     


    print_message( user, szMessage );


    iLen = format( szMessage, 255, "%s", COLORG );


    }


    }


     


    print_message( user, szMessage );


    } else {


     


    iLen += format( szMessage[ iLen ], 255 - iLen, "^x01Nu sunt VIP-i online.", COLORD );


    print_message( user, szMessage );


    }


    }


     


    public Ham_ResetMaxSpeedPost( id ) {


     


    if( is_user_alive( id ) && is_user_vip( id ) && get_user_maxspeed( id ) != 1.0 ) {


     


      new Float:flMaxSpeed;


     


      if( g_bUserHas[ id ][ Speed ] )


        flMaxSpeed = float( get_pcvar_num( g_cvar_speed_spawn ) );


     


      if( flMaxSpeed > 0.0 )


        set_pev( id, pev_maxspeed, flMaxSpeed );


    }


    }


     


    public Ham_TakeDamagePre( iVictim, iInflictor, iAttacker, Float:fDamage ) {


     


    if( iVictim == iAttacker || !is_user_player( iAttacker ) || !is_user_alive( iAttacker ) || is_user_bot( iAttacker ) )


    return HAM_HANDLED;


     


    if( is_user_vip( iAttacker ) && is_user_player( iAttacker ) )


    SetHamParamFloat( 4, fDamage * get_pcvar_float( g_cvar_multidmg ) );


     


    return HAM_IGNORED;


    }


     


    public MessageScoreAttrib( iMsgId, iMsgDest, id ) {


     


    if( get_pcvar_num( g_cvar_ebable_vip_scoreboard ) > 0 ) {


     


    new iPlayer = get_msg_arg_int( SCOREATTRIB_ARG_PLAYERID );


            


    if( access( iPlayer, read_flags( g_szVipFlags ) ) )


    set_msg_arg_int( SCOREATTRIB_ARG_FLAGS, ARG_BYTE, SCOREATTRIB_FLAG_VIP );


    }


    }


     


    public MessageScreenFade( iMsgId, iMsgDest, id ) {


     


    if( is_user_vip( id ) && is_user_alive( id ) && get_pcvar_num( g_cvar_enable_vip_noflash ) ) {


     


    static szData[ 4 ];


     


    szData[ 0 ] = get_msg_arg_int( 4 );


    szData[ 1 ] = get_msg_arg_int( 5 );


    szData[ 2 ] = get_msg_arg_int( 6 );


    szData[ 3 ] = get_msg_arg_int( 7 );


     


    if( szData[ 0 ] == 255 && szData[ 1 ] == 255 && szData[ 2 ] == 255 && szData[ 3] > 199 )


    return 1;


    }


     


    return 0;


    }


     


    public check_time(  ) {


     


    static preluare_ora[ 3 ], ora;


    get_time( "%H", preluare_ora, 2 );


     


    ora = str_to_num( preluare_ora );


     


    if( FIRST_HOUR >= ora || ora < LAST_HOUR ) {


     


    if( !VipEvent )


    ColorChat( 0, GREEN, "^x04%s^x01 Eventul^x03 Free VIP^x01 a fost activat!", g_szTag );


     


    VipEvent = true;


    server_cmd( "amx_default_access ^"t^"" );


    } else {


     


    if( VipEvent )


    ColorChat( 0, GREEN, "^x04%s^x01 Eventul^x03 Free VIP^x01 a fost activat!", g_szTag );


     


    VipEvent = false;


    server_cmd( "amx_default_access ^"z^"" );


    }


     


    server_cmd( "amx_reloadadmins" );


    }


     


    public hud_mess(  ) {


     


    if( VipEvent ) {


     


    set_hudmessage( 200, 200, 10, -1.0, 0.0, 1, 1.0, 1.0, 0.1, 0.1 );


    show_hudmessage( 0, "Toti jucatorii beneficiaza de VIP free aceasta ora!" );


    }


    }


     


    public ShowAbilityForVip( id ) {


     


    new iCfgDir[ 32 ], iFile[ 192 ];


            


    get_configsdir( iCfgDir, charsmax( iCfgDir ) );


    formatex( iFile, charsmax( iFile ), "%s/vip.html", iCfgDir );


     


    show_motd( id, iFile );


    }


     


    public ClCmdAddVips( id, level, cid ) {


     


    if( !cmd_access( id, level, cid, 2 ) )


    return 1;


     


    new szTarget[ 32 ];


    read_argv( 1, szTarget, 31 );


     


    new iPlayer = cmd_target( id, szTarget, 8 );


     


    if( !iPlayer )


    return 1;


     


    new szPlayerName[ 32 ], szAdminName[ 32 ];


    get_user_name( iPlayer, szPlayerName, charsmax( szPlayerName ) );


    get_user_name( id, szAdminName, charsmax( szAdminName ) );


     


    AddVIP( id, szPlayerName, VIP_FLAGS, VIP_PASSWORD, VIP_FLAGS_TYPE, szAdminName );


    server_cmd( "amx_reloadadmins" );


     


    console_print( id, "%s Vip-ul a fost adaugat in lista!", g_szTag );


    ColorChat( 0, GREEN, "^x04%s^x01 Adminul^x03 %s^x01 l-a adaugat ca VIP pe^x03 %s^x01 !", g_szTag, szAdminName, iPlayer );


    ColorChat( iPlayer, GREEN, "^x04%s^x01 Felicitari! Ai fost adaugat ca membru^x03 VIP^x01! VIP-ul se va activa harta viitoare!", g_szTag );


     


    return 1;


    }


     


    stock bool:is_user_vip( id ) {


     


    if( get_user_flags( id ) & read_flags( g_szVipFlags ) )


    return true;


     


    return false;


    }


     


    stock print_message( id, Msg[  ] ) {


     


    message_begin( MSG_ONE, get_user_msgid( "SayText" ), { 0, 0, 0 }, id );


    write_byte( id );


    write_string( Msg );


    message_end(  );


    }


     


    // stocks from "fakemeta_util"


    stock fm_give_item( index, const item[  ] ) {


     


    if( !equal( item, "weapon_", 7 ) && !equal( item, "ammo_", 5 ) && !equal( item, "item_", 5 ) && !equal( item, "tf_weapon_", 10 ) )


    return 0;


     


    new ent = fm_create_entity( item );


     


    if( !pev_valid( ent ) )


    return 0;


     


    new Float:fOrigin[ 3 ];


    pev( index, pev_origin, fOrigin );


     


    set_pev( ent, pev_origin, fOrigin );


    set_pev( ent, pev_spawnflags, pev( ent, pev_spawnflags ) | SF_NORESPAWN );


     


    dllfunc( DLLFunc_Spawn, ent );


     


    new save = pev( ent, pev_solid );


     


    dllfunc( DLLFunc_Touch, ent, index );


     


    if( pev( ent, pev_solid ) != save )


    return ent;


     


    engfunc( EngFunc_RemoveEntity, ent );


     


    return -1;


    }


     


    stock fm_set_user_maxspeed( index, Float:speed = -1.0 ) {


     


    engfunc( EngFunc_SetClientMaxspeed, index, speed );


     


    set_pev( index, pev_maxspeed, speed );


     


    return 1;


    }


     


    stock Float:fm_get_user_maxspeed( index ) {


     


    new Float:speed;


    pev( index, pev_maxspeed, speed );


     


    return speed;


    }


     


    stock fm_set_rendering( entity, fx = kRenderFxNone, r = 255, g = 255, b = 255, render = kRenderNormal, amount = 16 ) {


     


    new Float:RenderColor[ 3 ];


    RenderColor[ 0 ] = float( r );


    RenderColor[ 1 ] = float( g );


    RenderColor[ 2 ] = float( b );


     


    set_pev( entity, pev_renderfx, fx );


    set_pev( entity, pev_rendercolor, RenderColor );


    set_pev( entity, pev_rendermode, render );


    set_pev( entity, pev_renderamt, float( amount ) );


     


    return 1;


    }


     


    stock fm_create_entity( const classname[  ] )


    return engfunc( EngFunc_CreateNamedEntity, engfunc( EngFunc_AllocString, classname ) );


     


    AddVIP( id, name[  ], accessflags[  ], password[  ], flags[  ], comment[  ]="" ) {


     


    #if defined USING_SQL


    new error[ 128 ], errno;


     


    new Handle:info = SQL_MakeStdTuple(  );


    new Handle:sql = SQL_Connect( info, errno, error, 127 );


     


    if( sql == Empty_Handle ) {


     


    server_print( "[AMXX] %L", LANG_SERVER, "SQL_CANT_CON", error );


    #endif


    // Make sure that the users.ini file exists.


    new configsDir[ 64 ];


    get_configsdir( configsDir, 63 );


    format( configsDir, 63, "%s/users.ini", configsDir );


     


    if( !file_exists( configsDir ) ) {


     


    console_print( id, "%s File ^"%s^" doesn't exist.", g_szTag, configsDir );


    return;


    }


     


    // Make sure steamid isn't already in file.


    new line = 0, textline[ 256 ], len;


    const SIZE = 63;


    new line_steamid[ SIZE + 1 ], line_password[ SIZE + 1 ], line_accessflags[ SIZE + 1 ], line_flags[ SIZE + 1 ], parsedParams;


     


    // <name|ip|steamid> <password> <access flags> <account flags>


    while( ( line = read_file( configsDir, line, textline, 255, len ) ) ) {


     


    if ( len == 0 || equal( textline, ";", 1 ) )


    continue; // comment line


     


    parsedParams = parse( textline, line_steamid, SIZE, line_password, SIZE, line_accessflags, SIZE, line_flags, SIZE );


     


    if( parsedParams != 4 )


    continue; // Send warning/error?


     


    if( containi( line_flags, flags ) != -1 && equal( line_steamid, name ) ) {


     


    console_print( id, "%s %s already exists!", g_szTag, name );


    return;


    }


    }


     


    // If we came here, steamid doesn't exist in users.ini. Add it.


    new linetoadd[ 512 ];


     


    if( comment[ 0 ]==0 )


    formatex( linetoadd, 511, "^r^n^"%s^" ^"%s^" ^"%s^" ^"%s^"", name, password, accessflags, flags );


     


    else


    formatex( linetoadd, 511, "^r^n^"%s^" ^"%s^" ^"%s^" ^"%s^" ; %s", name, password, accessflags, flags, comment );


     


    console_print( id, "Adding:^n%s", linetoadd );


     


    if( !write_file( configsDir, linetoadd ) )


    console_print( id, "%s Failed writing to %s!", g_szTag, configsDir );


    #if defined USING_SQL


    }


     


    new table[ 32 ];


     


    get_cvar_string( "amx_sql_table", table, 31 );


     


    new Handle:query = SQL_PrepareQuery( sql, "SELECT * FROM `%s` WHERE (`auth` = '%s')", table, name );


     


    if( !SQL_Execute( query ) ) {


     


    SQL_QueryError( query, error, 127 );


    server_print( "[AMXX] %L", LANG_SERVER, "SQL_CANT_LOAD_ADMINS", error );


    console_print( id, "[AMXX] %L", LANG_SERVER, "SQL_CANT_LOAD_ADMINS", error );


    } 


     


    else if( SQL_NumResults( query ) )


    console_print( id, "%s %s already exists!", g_szTag, name );


     


    else {


     


    console_print( id, "Adding to database:^n^"%s^" ^"%s^" ^"%s^" ^"%s^"", name, password, accessflags, flags );


     


    SQL_QueryAndIgnore( sql, "REPLACE INTO `%s` (`name`, `password`, `access`, `flags`) VALUES ('%s', '%s', '%s', '%s')", table, name, password, accessflags, flags );


    }


     


    SQL_FreeHandle( query );


    SQL_FreeHandle( sql);


    SQL_FreeHandle( info );


    #endif


    }

  •  

    ps acest plugin este pt s3l3nzor :)))

  •  

Sep 24, 2017 at 7:45 PM
#2
Member

Salut incearca asta 

Spoiler

O seara faina 

Daca esti multumit reply !

Sep 24, 2017 at 8:44 PM
#3
Member

nu vreau alt plugin eu ïl vreau pe ala

Sep 25, 2017 at 4:06 AM
#4
Member

nu vreau alt plugin eu ïl vreau pe ala

Nu este cererea ta si nu mai da reply degeaba ! 

Sep 25, 2017 at 8:01 AM
#5
Member

http://www22.zippyshare.com/v/DxD0e58t/file.html

http://www22.zippyshare.com/v/HQrqQrQe/file.html

Sep 25, 2017 at 11:46 AM
#6
Member

Cerere va fi respins finca trebuie sa deti un server in comunitate pentru a face cerere addons & plugin !

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