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[ECILA] Cerere plugin vip classic [ Rezolvat ]

person Aspy. -
schedule Oct 5, 2017
forum 10
visibility 153
Oct 5, 2017 at 11:12 AM
Original Post
#1
Member
  • Nick:s3L3nZoR ~

  • Nume Plugin:Vip

  • Descriere:Vreau un plugin de vip cand se tasteaza /vmenu sa apara asa 

  • Ak47

  • M4a1

  • Deagle

  • Set Grenazi 

  • Armura 

  • ps: sper sa nu aud vorbe pentru k am facut o cerere pt vip . 

  • dar nu merge 

Oct 5, 2017 at 11:15 AM
#2
Member

Nu o sa auzi.

Nu ai server in aceasta comunitate deci, nu primesti support.

T/C

P.S:Îmi cer scuze pentru această nelămurire

Oct 5, 2017 at 11:03 PM
#3
Member

#include < amxmodx >
#include < fun >
#include < cstrike >
#include < hamsandwich >
#include < ColorChat >


#define PLUGIN "VIP Classic / La saraci"
#define VERSION "1.0"
#define AUTHOR "aLinDev"


#pragma tabsize 0


new cvar_start_ap; 


public plugin_init() {


       register_plugin(PLUGIN, VERSION, AUTHOR)
       RegisterHam(Ham_Spawn,"player","playerSpawn", 1);
       RegisterHam(Ham_Spawn, "player", "Spawn", 1);
       cvar_start_ap = register_cvar("amx_start_ap","120");  //Setezi Armura la vip  [Default Human: 100 AP] la VIP 120 Armura
       
       register_clcmd ( "say /vmenu", "VipArme" );  // Deschiderea Meniului VIP
       register_clcmd ( "say_team /vmenu", "VipArme" ) // Deschiderea Meniului VIP
       register_clcmd ( "say /vip","MotdVip") //Arata Beneficile vip sub un fel de MOTD
       register_clcmd ( "say_team /vip", "VipHTML" ) //Arata Beneficile vip sub un fel de MOTD
}


public playerSpawn( id ) {


new menu = menu_create ( "\rVIP \dClassic", "VipArme");


menu_additem ( menu, "\yM4A1 \r+ \dDeagle \r+ \ySet grenazi", "1", 0  );


menu_additem ( menu, "\yAK47 \r+ \dDeagle \r+ \ySet grenazi", "2", 0  );
    
menu_setprop ( menu, MPROP_EXIT, MEXIT_ALL );


menu_display ( id, menu, 0 );


}
      
public VipArme ( id, menu, item ) {


        if(is_user_alive(id) && get_user_flags(id) & ADMIN_LEVEL_H) // ADMIN_LEVEL_H = FLAG -> t <-


        if( item == MENU_EXIT )


{
            return
}


        new data [ 6 ], szName [ 64 ]


new access, callback


menu_item_getinfo ( menu, item, access, data,charsmax ( data ), szName,charsmax ( szName ), callback )


new key = str_to_num ( data )


        switch ( key ){


               case 1:

                          {
                    give_item(id, "weapon_ak47");
                    give_item(id, "weapon_deagle") ;
                    give_item(id, "weapon_hegrenade");
                    give_item(id, "weapon_flashbang");
                    give_item(id, "weapon_smokegrenade");   
                    cs_set_user_bpammo (id , CSW_HEGRENADE , 1 )
                    cs_set_user_bpammo (id , CSW_FLASHBANG , 2 )
                    cs_set_user_bpammo (id , CSW_SMOKEGRENADE , 1 )   
                    cs_set_user_bpammo(id, CSW_AK47, 90);   
                    cs_set_user_bpammo(id, CSW_DEAGLE, 35);
                    ColorChat(id,GREEN,"^4%s ^1!t[!gV.!tI.!gP] !nAi primit ^4!tAK47^1+^4!gDeagle^1+^4!nSet grenazi^1.");   
                             
                          }
                         
                case 2:
                          { 
                    give_item(id, "weapon_m4a1");
                    give_item(id, "weapon_deagle");
                    give_item(id, "weapon_hegrenade");
                    give_item(id, "weapon_flashbang");
                    give_item(id, "weapon_smokegrenade");  
                    cs_set_user_bpammo (id , CSW_HEGRENADE , 1 )
                    cs_set_user_bpammo (id , CSW_FLASHBANG , 2 )
                    cs_set_user_bpammo (id , CSW_SMOKEGRENADE , 1 )
                    cs_set_user_bpammo(id, CSW_M4A1, 90);  
                    cs_set_user_bpammo(id, CSW_DEAGLE, 35);
                    ColorChat(id,GREEN,"^4%s ^1!t[!gV.!tI.!gP] !nAi primit ^4!tM4A1^1+^4!gDeagle^1+^4!nSet grenazi^1.");   
                             
                          }
                  }       
         }


public Spawn(id) { 
if (!is_user_alive(id))
return;
    
new CsTeams:team = cs_get_user_team(id) 
if(get_user_flags(id) & ADMIN_LEVEL_H) { // ADMIN_LEVEL_H = FLAG -> t <-
         switch(team) {
            case CS_TEAM_T: {
                 set_user_armor(id, get_pcvar_num(cvar_start_ap))  // ARMURA T
    }
            case CS_TEAM_CT: {
                 set_user_armor(id, get_pcvar_num(cvar_start_ap)) // ARMURA CT
             }
}
}
} 


public VipHTML(id){
show_motd(id, "/addons/amxmodx/configs/vip.html")
}

 

Oct 6, 2017 at 4:26 AM
#4
Member

Ms, dar eu nu vreau acest plugin 

eu am cerut altfel de plugin .

Oct 6, 2017 at 6:23 AM
#5
Member

Daca vrei ceva modificari dai un reply.

 

VIP

Oct 6, 2017 at 11:18 AM
#6
Member

Daca este apare meniu de vip asa 

m4a1

ak47

deagle

setgrenazi

armura 

si sa nu apara din a3-a runda sa tastez /vmenu 

 

EDIT :

Am testat nu este ce am cerut eu

eu nu vreau sa apara asa : m4a1+deagle+set grenazi 

eu vreau asa 

ak47

m4a1

deagle

setgrenazi

armura 

Oct 6, 2017 at 12:52 PM
#7
Member

Sa inteleg ca vrei ceva de genu asta in menu?:

1. M4a1

2.Ak47

3.Awp

4.Set Grenazi

5.Armura

Oct 6, 2017 at 1:08 PM
#8
Member

Da  il vreau in prv 

Oct 6, 2017 at 1:10 PM
#9
Member

Asa ?


#include < amxmodx >
#include < cstrike >
#include < fun >
#include < ColorChat >
#include < hamsandwich >


#define PLUGIN "VIP Classic / La saraci"
#define VERSION "1.1"
#define AUTHOR "aLinDev"


#pragma tabsize 0


public plugin_init() {
       register_plugin(PLUGIN, VERSION, AUTHOR)
       RegisterHam(Ham_Spawn,"player","playerSpawn", 1);


      
       register_clcmd ( "say /vmenu", "VipArme" );  // Deschiderea Meniului VIP
       register_clcmd ( "say_team /vmenu", "VipArme" ) // Deschiderea Meniului VIP
       register_clcmd ( "say /vip","VipHTML") //Arata Beneficile vip sub un fel de MOTD
       register_clcmd ( "say_team /vip", "VipHTML" ) //Arata Beneficile vip sub un fel de MOTD
}


public playerSpawn( id ) {


new menu = menu_create ( "\rVIP \dClassic", "VipArme");


menu_additem ( menu, "\rM4A1", "1", 0  ); //M4A1 la VIP


menu_additem ( menu, "\rAK47", "2", 0  ); //AK47 la VIP


menu_additem ( menu, "\yDeagle", "3", 0  ); //Deagle la VIP


menu_additem ( menu, "\dSet grenazi", "4", 0  ); //Set grenazi la VIP


menu_additem ( menu, "\dArmura", "5", 0  ); // ARMURA la VIP
    
menu_setprop ( menu, MPROP_EXIT, MEXIT_ALL );


menu_display ( id, menu, 0 );


}
      
public VipArme ( id, menu, item ) {


if(is_user_alive(id) && get_user_flags(id) & ADMIN_LEVEL_H) // ADMIN_LEVEL_H = FLAG -> t <-


if( item == MENU_EXIT )


{
            return
}


new data [ 6 ], szName [ 64 ]


new access, callback


menu_item_getinfo ( menu, item, access, data,charsmax ( data ), szName,charsmax ( szName ), callback )


new key = str_to_num ( data )


        switch ( key ){


                case 1:


                          {
                    give_item(id, "weapon_m4a1"); 
                    cs_set_user_bpammo(id, CSW_M4A1, 90);   
                    ColorChat(id,GREEN,"^4%s ^1!t[!gV.!tI.!gP] !nAi primit ^4!tM4A1^1.");   
                             
                          }
                         
                case 2:
                          { 
                    give_item(id, "weapon_ak47"); 
                    cs_set_user_bpammo(id, CSW_AK47, 90);  
                    ColorChat(id,GREEN,"^4%s ^1!t[!gV.!tI.!gP] !nAi primit ^4!tAK47^1.");   
                             
                          }
                case 3:
                          { 
                    give_item(id, "weapon_deagle");
                    cs_set_user_bpammo(id, CSW_DEAGLE, 35);      
                    ColorChat(id,GREEN,"^4%s ^1!t[!gV.!tI.!gP] !nAi primit ^4!tDeagle^1.");   
                             
                          }
  
                case 4:
                          { 
                    give_item(id, "weapon_hegrenade");
                    give_item(id, "weapon_flashbang");
                    give_item(id, "weapon_smokegrenade");
                    cs_set_user_bpammo (id , CSW_HEGRENADE , 1 )
                    cs_set_user_bpammo (id , CSW_FLASHBANG , 2 )
                    cs_set_user_bpammo (id , CSW_SMOKEGRENADE , 1)   
                    ColorChat(id,GREEN,"^4%s ^1!t[!gV.!tI.!gP] !nAi primit ^4!nSet grenazi^1.");
    
                }
    
               case 5:
                          {
                    cs_set_user_armor(id, get_user_armor(id) + 120, CS_ARMOR_VESTHELM);    // NR -> 120 <- Setezi Armura la VIP
                    ColorChat(id,GREEN,"^4%s ^1!t[!gV.!tI.!gP] !nAi primit ^4!tARMURA^1.");   
                             
                          }   
                  }       
         }


public VipHTML(id){
show_motd(id, "/addons/amxmodx/configs/vip.html")
}
Oct 6, 2017 at 1:34 PM
#10
Member

 

/tmp/textVsDEsH.sma(4) : fatal error 100: cannot read from file: "ColorChat"

 

Si daca se poate sa dau mereu /vmenu adica nu o runda 

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